Items List
Add these items to your inventory before starting the resource.
- ox_inventory:
ox_inventory/data/items.lua - QBCore:
qb-core/shared/items.lua
ox_inventory
-- Input items (found in trash)
['bottle'] = { label = 'Glass Bottle', weight = 200, stack = true, close = true },
['bullet_casings'] = { label = 'Bullet Casings', weight = 100, stack = true, close = true },
['cable'] = { label = 'Cable', weight = 300, stack = true, close = true },
['can'] = { label = 'Aluminum Can', weight = 100, stack = true, close = true },
['chain'] = { label = 'Metal Chain', weight = 500, stack = true, close = true },
['chair55'] = { label = 'Broken Chair', weight = 2000, stack = true, close = true },
['chair97'] = { label = 'Broken Chair', weight = 2000, stack = true, close = true },
['circuit_board'] = { label = 'Circuit Board', weight = 200, stack = true, close = true },
['cloth'] = { label = 'Cloth', weight = 150, stack = true, close = true },
['copper_wires'] = { label = 'Copper Wires', weight = 200, stack = true, close = true },
['hammer'] = { label = 'Old Hammer', weight = 800, stack = true, close = true },
['hubcap'] = { label = 'Car Hubcap', weight = 1000, stack = true, close = true },
['pd_tracker'] = { label = 'Police Tracker', weight = 100, stack = true, close = true },
['sewingneedle'] = { label = 'Sewing Needle', weight = 10, stack = true, close = true },
['spring'] = { label = 'Metal Spring', weight = 300, stack = true, close = true },
-- Output materials (produced by recycler)
['glass'] = { label = 'Glass', weight = 200, stack = true, close = true },
['plastic'] = { label = 'Plastic', weight = 100, stack = true, close = true },
['copper'] = { label = 'Copper', weight = 300, stack = true, close = true },
['steel'] = { label = 'Steel', weight = 500, stack = true, close = true },
['iron'] = { label = 'Iron', weight = 500, stack = true, close = true },
['rubber'] = { label = 'Rubber', weight = 200, stack = true, close = true },
['aluminium'] = { label = 'Aluminium', weight = 300, stack = true, close = true },
['metal_scrap'] = { label = 'Metal Scrap', weight = 400, stack = true, close = true },QBCore
-- Input items (found in trash)
['bottle'] = { name = 'bottle', label = 'Glass Bottle', weight = 200, type = 'item', image = 'bottle.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'A glass bottle found in the trash' },
['bullet_casings'] = { name = 'bullet_casings', label = 'Bullet Casings', weight = 100, type = 'item', image = 'bullet_casings.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Spent bullet casings' },
['cable'] = { name = 'cable', label = 'Cable', weight = 300, type = 'item', image = 'cable.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'An old cable' },
['can'] = { name = 'can', label = 'Aluminum Can', weight = 100, type = 'item', image = 'can.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'An aluminum can' },
['chain'] = { name = 'chain', label = 'Metal Chain', weight = 500, type = 'item', image = 'chain.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'A metal chain' },
['cloth'] = { name = 'cloth', label = 'Cloth', weight = 150, type = 'item', image = 'cloth.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'A piece of cloth' },
['copper_wires'] = { name = 'copper_wires', label = 'Copper Wires', weight = 200, type = 'item', image = 'copper_wires.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Copper wiring' },
['spring'] = { name = 'spring', label = 'Metal Spring', weight = 300, type = 'item', image = 'spring.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'A metal spring' },
-- Output materials
['glass'] = { name = 'glass', label = 'Glass', weight = 200, type = 'item', image = 'glass.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Recycled glass' },
['plastic'] = { name = 'plastic', label = 'Plastic', weight = 100, type = 'item', image = 'plastic.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Recycled plastic' },
['copper'] = { name = 'copper', label = 'Copper', weight = 300, type = 'item', image = 'copper.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Recycled copper' },
['steel'] = { name = 'steel', label = 'Steel', weight = 500, type = 'item', image = 'steel.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Recycled steel' },
['iron'] = { name = 'iron', label = 'Iron', weight = 500, type = 'item', image = 'iron.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Recycled iron' },
['rubber'] = { name = 'rubber', label = 'Rubber', weight = 200, type = 'item', image = 'rubber.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Recycled rubber' },
['aluminium'] = { name = 'aluminium', label = 'Aluminium', weight = 300, type = 'item', image = 'aluminium.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Recycled aluminium' },
['metal_scrap'] = { name = 'metal_scrap', label = 'Metal Scrap', weight = 400, type = 'item', image = 'metal_scrap.png', unique = false, useable = false, shouldClose = true, combinable = nil, description = 'Metal scrap' },